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INFINITE BAZOOKA AMMO
Before entering this you need at least 5 rounds of each type (3 types) of
bazooka ammo.
Go to the great pyramid and walk
in the trench where the river was.
Follow the path until you see some mad monks blocking a crater.
Turn so that your back is facing the crater and fire weak bazooka shots until
you are over the crater.
Then walk off of it. Now go save your game, and you will have unlimited ammo for
everything except the type you used to get over the crater.
INFINITE RUN
Equip any weapon that can be charged to Level 3 or higher.
Charge it to full capacity.
Continue to hold the Charge button, then press and hold the Run button.
You can now run until you relesae both buttons.
INFINITE RICE AND SPICE
Go to the end of the desert, and walk around near the town until you are
spinning in a whirlpool. Stay there and fend off any enemies. If your health
gets low, replenish it. After a few minutes, you'll be sucked into the whirlpool
and go underground. You will come back up and have 99 rice and 99 spice. You can
do this multiple times. Works best if you do it before making your purchases at
the town.
Where
to find Dry Ice
Once you reach any experience level that is a multiple of 5, go to the
professor's lab (in omnitopia.)
Go all the way to the left wall and walk straight up without stopping.
A cat will appear (just like at the start of the game).
The dog will chase the cat and an alchemist will find the dog and bring him back
to the lab.
He will see you Dry Ice - 12,000 credits for 5.
The
Elusive Sting and Lance Spells
To get the spell of Sting, which sends a swarm of bees after your enemies, you
must search every oasis in Nobilia Desert and find an old alchemist who will
give you the spell.
Be warned, though, that it is very hard to make him come out, and you may never
find him.
To get the spell of Lance, which
hurtles a sparkling energy spear at your enemies, head for Ivor Tower.
There, in one of the houses, a boy will tell you about his brother Lance and a
woman in the same house says Lance's treasures (which are upstairs) are very
important to him.
Go upstairs, but don't open the chests.
Go back downstairs to find lance (a bearded man).
He'll ask if you touched his treasures. Reply "no", and, in gratitude
of letting him keep his privacy, Lance will give you Lance (the spell).
It is very helpful against the Rat King in Ebon Keep.
Note: You may take Lance's treasures after you get the spell.
COLLAR
After you obtain the windwalker from Tinker, head to Prehistoria.
Once there, immediately go to Strong Heart's hut.
Have the dog talk to Strong Heart first and he will give him a free Spot's
Collar.
HIDDEN INGREDIENTS
After completing the Bugmuck, you'll get the Spider's Claw.
Go back to the place with the quicksand, but go up on top of the stone ledge.
Move right all the way and then move down.
Make your dog sniff, and you'll find a tunnel in the wall.
Go all the way to the right and to the next screen.
You'll get a spell and some Clay along with other ingredients.
HIDDEN BOSS
In Omnitopia, in the control room there is the control switch that controls the
alarm room.
If you input 3, 2, 1, it will open a special hidden door at the top of the room.
This door will take you to a boss that looks like the face that appeared in
front of the leader of Nobilia on the brick wall and told him to get the diamond
eyes.
This is the one that the leader of Nobilia reffered to as "your
cleanliness".
Submitted by: Mark L,
AJ, Assassinator and B.Taylor
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