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Resident Evil 2
Also known as: BioHazard 2
Alt. name(s): RE2, RE 2, Bio Hazard 2
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Courtesy of: gamefaqs.com
CHEATS, HINTS AND PLAYING TIPS
Unlock the cheat menu: Successfully complete Claire and Leon's first and second
scenarios. A saved slot is required for each of these. Turn on
the PlayStation and hold L1 + L2 +R1 + R2
when you see the animation of Hunk stepping on the can. Keep the
buttons held until the options menu is selected. At this point,
you may activate cheats such as unlimited health and more.
Alternate uniforms: Complete either character's first and second scenarios
in less than three hours. A zombie in a uniform will appear after
both missions are completed to confirm correct code entry. Load
the saved game and begin the first scenario by going to the police
station without collecting any items. Quickly move past the zombie
that appears in the alley near the police station. Collect the
shotgun, then kill the zombie. Take the special key from the zombie's
body to open the lockers with alternate uniforms. Claire has a
denim jacket, with a quick shooting revolver. Leon has two alternate
uniforms (a leather jacket with skull emblem, or a tank top and
baseball hat), one of which will allow him to shoot with one hand.
Unlimited weapons: Complete either character's first scenario without
saving the game in under 2.5 hours with an A or B ranking for
the special rocket launcher. Complete either character's second
scenario without saving the game in under 2.5 hours with an A
or B ranking for the special gatling gun. Complete either character's
second scenario without saving the game in under 3 hours with
a A or B ranking for the special machine gun. The special weapon
will appear in the next game after the first chest is opened.
Hunk scenario: Complete Claire or Leon's second scenario saving less
than twelve times with a end time of under two hours and thirty
minutes. Hunk is a soldier that must reach the second floor of
the police station from the sewer with just battles and no puzzles.
Tofu scenario: Complete either character's first and second scenarios
in less than three hours. Play the game again with the other character,
and also complete their first and second scenarios in less than
three hours. Play the game a third time and complete either character's
first and second scenarios again in less than three hours. Note:
The game must saved less than twelve times during each of the
six scenarios played and unlimited weapons must not be used. Tofu
is a piece of tofu (food) that must reach the second floor of
the police station from the sewer with just battles and no puzzles.
Tofu can not use any weapons other than a knife.
Ranking system : To get an A ranking, beat the game in under three hours
and do not use any First Aid sprays. Herbs, however, may be used.
To get a B ranking, successfully complete the game in under three
hours. To get a C ranking, finish the game in five to seven hours.
For a D rating, finish the game in seven hours or more. Note:
The rank will be lowered by one grade if any special weapons are
used, or if the game was saved more than twelve times.
To get the "S" rank on mission 1, complete the game
in under 1 hour 30 minutes, only use up to one green herb, do
not save, and only use a knife, handgun and shotgun/bowgun or
magnum/grenade launcher. I.e., if you pick up the shotgun/bowgun
do not pick up the magnum/grenade launcher; or if you want the
magnum/grenade launcher, do not pick up the shotgun/bowgun. Also,
no weapons upgrades are allowed on any weapon and only one of
each type of weapon. I.e., do not pick up the shotgun/bowgun from
the dead shopkeeper then pick it up later in the game.
The following locations behind and within the police
station in Scenario 1 contain hidden ammunition caches.
Alleyway past the stairs of the gunshop: Turn towards the trashcans opposite the blue dumpster and
search them for hand gun bullets.
Alleyway past the basketball court: Go past the zombie-filled basketball court until you find
a van. Search the back of the van and to receive hand gun bullets.
Dark Room: Search the filing cabinet along the wall (next to the storage
box) for hand gun bullets.
S.T.A.R.S. office: Check behind the "trashed" desk for hand gun bullets.
Hall with the stairs to the basement: Search the mop bucket leaning against the metal shelves behind
Night Watchman's bunk room: With Leon, search the lockers for shotgun shells.
Briefing room (with the chalkboard): Using Leon, go to the room where the red jewel was hidden
in the painting and search around the middle of the junk pile
of art at the far end of the room.
The hall with the crows: Search the man "that was pecked to death" twice
for hand gun bullets.
The hall behind the main R.P.D. police office (with the safe): Look for an unmoving zombie lying face-up on the floor and
search it for hand gun bullets.
The hall with the filing room (near the beginning of the police
station stage): Check the dead zombie lying on the floor.
Filing room (with the two sided filing lockers in the middle): Using Leon, check the middle filing cabinets for shotgun shells.
Party room (with the last surviving police officer): Search the cabinet where you talked to the last surviving
Statue with second red ruby: Have Leon or Claire search behind the statue with the second
MIXING HERB POWER-UPS
The herb power-ups can be mixed using the "combine"
command for varying, but very beneficial results. This will also
save storage space for holding puzzle items. Here is a listing
of some herbal combinations and the outcomes:
1 green herb + 1 green herb = Full health recovery
1 green herb + 1 blue herb = 20% health recovery and antidote
1 green herb + 1 red herb = Full health recovery
1 green herb + 1 red herb + 1 blue herb (in that order) = Cure-all
(full health recovery and antidote)
3 green herbs combined = Full health and more
GENERAL CHEATS, HINTS AND PLAYING TIPS
Auto-aim: Select "Options" from the main menu or press Select during game play. Then, enter the "Key Config"
screen, select "Type C", and then select "Exit".
The quick auto-aim feature should now be enabled. Hold R1
to get Leon or Claire to pivot and aim at any zombie they see,
and press L1 while holding R1 is held to change
targets. Note: You still have to hold Down to aim at crawling
zombies and Up to aim at higher targets.
Unlimited ammunition: Note: This trick requires a Resident Evil 2 - Dual
Shock Edition disc. Load the Dual Shock disc, go to Leon's
file, enable the "Unlimited ammunition" code for that
game, then save the game. Then, begin playing the original Resident
Evil 2 disc. Load that saved game. You will now have unlimited
ammunition for all weapons.
Extra ammunition: While playing as Leon, after you pick up a custom weapons
kit such as pistol kit, shotgun kit, or magnum kit, wait till
you run out of bullets in your current clip. Then, combine the
kit with the weapon. For example, when your pistol has no bullets
in it, instead of loading a new clip, combine the pistol with
the weapons kit. This will give you an extra 18 bullets for the
pistol, as if you put another clip into it. This can be done with
all the custom weapons kits.
Extra ammunition (2):
When in the underground lab, go to the room were you find the
plant coming out of the wall. Use your lighter to burn it. Then,
go to were it was located and press X until you get to
the ventilation shaft. Continue on and you will have to kill two
Lickers. You will then see some ammunition on a shelf.
Rebecca Chambers picture: Search the desk on the left side of the
office. The phrase ""Its trashed someone must have searched
it" will be displayed. Repeatedly search the desk approximately
fifty times until a roll of film is found. Take the film and develop
it in the photo lab to see a picture of Rebecca Chambers in a
Using the crank: Enter the copier room that requires the precinct key.
Go to the silver "ladder" and push it forward. Stand
on it to find the crank. Go to the room on the third floor with
the "engines". Go to the right to find a square hole.
Use the crank and stairs will appear.
The statue with the ruby in its hand: Push the gray statue to the mark in the wall on the
right. Push the red one opposite to the gray statue so that "Their
Gaze Upon Them Will Release The Red Soul"
Tyrant's ammunition: In Leon or Claire's second scenario, the player will
constantly run into a giant super zombie called Tyrant. Every
time he's defeated, the player can steal his ammunition: Shotgun
shells or magnum bullets for Leon, and grenade rounds or bow gun
bolts for Claire.
Final stage bonus room: The final stage has a bonus room that can be entered
through a long but easy process. In the first scenario, have Leon
or Claire use the red lab key card to enter the room with the
giant flying moth. Kill the moth. Find the keyboard attached to
the wall, kill the larvae on it and type your name in on the keyboard
as "GUEST." Register your fingerprint. Go to the first
floor of the lab and find the thumbprint reader panel. Use your
fingerprint, and the panel should then ask for a second "fingerprint
verification." Complete the game, and save the second scenario
to any file. In the second scenario from the game you have just
played, go to the final stage. Find the room on the first floor
of the lab where wriggling plant vines are blocking the vent.
The red lab key card should be there. Take it and go to the moth
room with the keyboard. Enter your name as "GUEST" and
register your thumbprint. Finally, go to the first floor and find
the thumbprint reader. It should ask for the "secondary fingerprint
verification." Do it, and the bonus room to the right of
the panel should be unlocked. Look for a special weapon inside.
Safe combination: The combination to the safe in front of the chief's
desk at the police office, with all the zombies, is 2236. Open
it to find shotgun shells and a map.
Extra ammunition for Leon: When playing Leon's scenario and get the custom parts
for a gun, do not use them immediately. Instead, first use all
of that ammunition, and then combine them with the custom parts.
Hanging birds on the wall: Shoot the birds with the crossbow to pin them against
Zombies in shed: In the little shed with the valve handle, do not go
through the next door. There will be two zombies coming through
the door as you do. You will then have to shoot them.
Special weapons: Use the Mac11 for fun, as it is not a good or fast
gun. Use the Rocket Launcher for blasting dogs,lickers and monsters.
If you are fast, use it for spiders and zombies. Use the Gatling
Gun to kill anything.
Easy crocodile battle: As you are approaching the crocodile battle, there
is a gas cylinder on one of the walls. You can press a button
and release it, but this cannot be done until the crocodile attacks.
When it attacks, run down the hall until you reach the gas cylinder.
Release it and continue to run from the crocodile. Wait for it
to come on screen with your gun aimed in its direction. As the
crocodile comes around the corner, it will have the gas cylinder
is in its mouth. Shoot it until the cylinder explodes and takes
off the top of the crocodile's head.
Easy Zombie kill: Begin a new game with Leon, with high violence, and
any blood color. Get through the crowd of zombies at the start.
Go into the gun shop and wait for Robert (the shop keeper) to
get eaten by zombies. Get the Shotgun and wait for a zombie to
get close enough. Aim up and shoot its head off. Aim down and
blow its leg off. Note: This trick also works with the Magnum,
Custom Magnum, and Custom Shotgun. Sometimes when you shoot a
zombie close to the waist, its torso will fall off.
Shotgun or crossbow: When playing as Leon go to the gun shop with the man.
He will almost shoot you. After he dies because of the zombies,
kill them. Then go up to the dead man and press Action.
You should get a shotgun. If playing as Claire you will get the
S.T.A.R.S. members group photo: There is a picture of the S.T.A.R.S. members in the
RPD. Go to the S.T.A.R.S. office in the second floor of Police
Station. Look into the picture between Weskers' desk and the trophy
Upside down flag: Go to the police station and enter the room where the
police have meetings, and where you have to light the fireplace
with the lighter to get the red jewel. In the room where the soda
machines are is a flag. It is an American flag that is upside
Blue Coke can: In the same room where you get the Hand Gun Parts to
enhance your weapon, near the door is a soda machine with a blue
Coke can on the front of it.
Easy Scenario A Boss battle: Use the following strategy when fighting the last Boss
of either A scenario. Get in one of the corners and use the machine
gun to continuously hit him. The speed at which it fires almost
stops him in his tracks. If your character gets hit, heal then
run until reaching another good position to use the machine gun.
The battle lasts approximately one minute using this technique.
Another strategy is to use the rocket launcher to kill the Boss
in a single shot. However, less points are scored with that method.
Checking Zombies: If you are not sure if a zombie is dead, walk up fairly
close to it (but not so close that they start chewing your ankles)
and simply back up. If the Zombie is alive, the character will
do a wary backup move instead of the standard backup done when
there is nothing there.
Detecting enemies: In order to tell whether or not there is an enemy that
you can hear, but cannot see (off screen), turn in the opposite
direction of where the enemy may be, and press Aim. If
there is an enemy present, your character will turn around and
aim in the direction of the enemy. If nothing is there, your character
will just aim in the direction you are facing. This also is useful
if you are not sure if a taken down zombie is actually dead.
Submitted by: CheatBookJon, Bernard F, Simon P. Jackson,
W~7PGiP and AJ
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