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RuneScape

Imp Quest Guide STRATEGY

Quest Length: Long.
Quest Difficulty: Medium.
Reward: Amulet of Accuracy (+2 weapon aim).
First you must go to the Wizard's Tower . When you get in there go down the first ladder that's leading down and talk to Wizard Mizgog. He'll say that some imps have stolen some useless things from him, but have also stolen 4 magical beads. Tell him you'll help him out. Now get ready for the quest. There are many places where the imps "pop" up:1.Farmhouse northwest of Lumbridge.2.Northwest of wizard tower dock along the shore.3.Lumbridge Castle courtyard.4.Halfway between farm north of Lumbridge and Varrock/Chasm (scorpion pit) junction.5.Near start of dock to wizard tower.6.Entrance to chasm.7.Near champion's guild.8.Near entrance to phoenix gang hideout.9.In middle of western ghost town.10.West of Varrock castle inside the grounds. (just go around the castle to reach)11.By ladder down to sewer.12.Just north of the blackarm gang hideout. It takes a couple of minutes for the imps to pop up before and after you've killed them. When you kill the imps they'll probably give you stuff like hammers, scrolls, burnt bread and stuff like that for a while, but don't give up hope. After you've killed them about 5-10 times they'll give you 1 of the 4 magical beads, ranging from a white bead, yellow bead, black bead and a red bead. (the red bead is one of the hardest to get). As soon as you have gotten all 4 beads go back to the wizard's tower and speak to Wizard Mizgog. Give him the 4 beads and in return he'll give you the Amulet of Accuracy. This is the best kind of amulet to wear (rather than the other two) because it boosts your weapon's aim up by 2.

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