Nintendo 64, N64 Game Cheats
Super Mario 64
Alt. name(s): Super Mario64, SuperMario 64, SuperMario64
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HINTS/ PLAYING TIPS
AND CHEATS
Easy Healing: If you have taken damage just jump in some water that
you can be submerged in and rise to the surface then you will have your
energy filled up.
Extra Coins: Whenever there is a post in a level, if you run around
it 5 times and some coins will pop out. These are good if you need more
health or need to collect 100 coins.
Fat penguin race: After getting 120 stars, go to race the penguin
in the 3rd world (The snow one) and he'll be fat, harder to beat, and have
a new message for you.
Koopa Shell locations: Course 1: After defeating Koopa the Quick,
return to the course to find Koopa in the Bomb-Omb field near the bridge.
Punch him, then hop on his shell quickly. Run over him to get a blue coin.
Course 3: Jump into the water at the start of the course. Near the circle
of gold coins, there is an oyster. Inside is a Koopa Shell.
Course 8: In the start of the level, walk to the edge of the two-story
tiered platform. Perform a backflip to reach the second story. Bust the
Orange Switchbox to reveal a Koopa Shell. Mario can ride this green
skateboard over soft, sinking sand.
Course 9: Go to Submarine Bay. At the far end of the bay, there is an
Oyster containing a Koopa Shell.
Course 10: In the pond with the two Spinning Flower Guys, jump on the
first one's head to launch you spinning over the wooden wall. You will
then find a Koopa Shell in the right Orange Switchbox. Use it to capture
Star 5.
Hidden Letter 'F': Go into the lobby of the ''Cool Cool Mountain''
world, with the three paintings. Stand in front of the middle painting
(the one that you would normally jump through) and put Mario's back flat
against it. Press Up-C until you get into the ''look'' mode. Slowly move
the control stick to the right. You will see a giant 'F' left in by the
programmers.
Bonus Final Message: Gain all 120 stars, then go back and face
Bowser. You'll see a new message.
Control camera during credits: To control the camera during the end
credits, simply beat the last Bowser with a controller pugged into port
#2. During the credits use the controller in port #2 to control the
camera.
Yoshi: Once you have gathered 120 stars, jump into the now open
cannon outside the castle. Shoot onto the roof and talk to Yoshi. He will
give you 100 lives and an improved triple jump.
The cap cheat: Enter Course 10: Snowman's Land:
Lose
your cap by allowing yourself to be blown off the top of the Giant
Snowman Mountain.
Now
that you are 'Capless', you can warp between the two trees near the
frozen pond. Each time you warp, a new cap will appear on top of the
first one. If you collect the cap after doing this, you'll see another
cap on the ground. Collect the second cap and Mario will hold onto the
cap until he exits the level.
Star locations: Level 1-1: Go to the top of the mountain and
kill the big Bob-Omb with B to throw him.
Level 1-2: Talk to the Koopa near where you start and race him up
the mountain.
Level 1-3: Talk to the red Bob-Omb and go to the cannon on the blue
rock hill. Aim at the point on the red thing and shoot all the way up. Hit
the yellow switch.
Level 1-4: Coin 1: Below chain chomp. Coin 2: By the cannon. Coin
3: On Chain chomp.
Coin 4 and 5: From a top view the world, it would be on the top left. Coin
6: Below the mountain. Coin 7: Up the hill after Coin 6. Coin 8: On the
island in the sky on top of the tree.
Level 1-6: Press Down + Z on top of Coin 3.
Level 2-6: Go to the cannon and shoot at the wall corner.
Level 4-5: Talk to the snow ball and control it until it goes to
the head.
Level 4-6: Jump on the spinner and spin under the mountain.
Last Coin: Where you start, go to the broken bridge and walk off of
it.
Beating the Bob-omb King: When he is slowly coming after you,
crouch down then wait for him. As soon as his shadow touches your shadow,
do a backflip. You will land behind him, and it will take him awhile to
turn around. You now have plenty of time to walk up, grab him, and throw
him.
Shortcut in final Bowser level: Climb up the "Lego"
platform, to reach to a part that levels out just a bit. Get as close as
possible to the part that continues to climb, then turn around and perform
a long jump in the opposite direction. Mario will land on the chequered
platform right before the moving platform with the arrow on it. Using this
will allow you to avoid the time and the danger of the flameblowers along
the way of the "Lego" path.
Spiral stairs shortcut: Walk into the castle, walk up the stairs to
the door with the key hole, then go inside. You will see a column to the
left, just before the staircase starts to spiral. Walk along the wall to
your left until reaching the corner where the wall and the column meet.
Perform a double jump while still moving in that direction. This should
allow Mario to jump through the ceiling and bring him right to the top of
the stairs. Although this is not a very large shortcut, it will save a few
seconds and some dizziness.
Easy health refill: When Mario's energy is low, find water, swim
underwater, then get some air. Another technique is to keep collecting
coins.
Extra lives from butterflies: Butterflies may appear on courses 2,
12, and 13. Punch the butterflies to turn them into round black bombs that
will chase Mario. The bombs will explode or turn into extra life
mushrooms.
Hidden extra life mushroom: After emptying the moat in front of the
castle, use the ramp to walk down into it. Go under the bridge and press
C-Up to look up to see two yellow coins. Perform a wall kick to get both
the coins. Once you get both coins, an extra life mushroom will drop from
above. This trick takes practice, and you may want to do a double jump and
then a wall kick, as the coins are very high.
Repeat 3rd Bowser without Game over: Go to the 3rd Bowser and if you die, there is a life behind a pipe.
This makes it nearly impossible to get game over.
Get the 2nd star in world one easily: When you virse Koopa the quick in a race say Yes. Next to him there is a tree. Climb it and flip above you onto a ledge. When your climbing the mountain, after a few corners there is a big hole in the wall. It's a warp. Use it and you'll be near the top.
Submitted by: AJ,
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