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Nintendo 64, N64 Game Cheats
Resident Evil 2
Also known as: BioHazard 2
Alt. name(s): RE2, RE 2, Bio Hazard 2
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CHEATS, HINTS AND PLAYING TIPS
BUTTON COMBINATION CHEATS
UNLIMITED AMMO
With this cheat your weapons will still be able to fire after
reaching zero rounds remaining.
On the Load Game screen, press:
Up, Up, Up, Up, Right, Right, Right, Right, L, R, L, R, C-Right, C-Left.
The game will return to the main menu to confirm.
INVINCIBILITY
On the Load Game screen, press:
Down, Down, Down, Down, Left, Left, Left, Left, L, R, R, L, C-Up, C-Down.
The game will return to the main menu to confirm.
Now load or start a new game for invincibility.
TOFU
With this cheat you will be able to play as Tofu.
Note: You can enable the "Unlimited ammunition" and
"Invincibility" codes prior to activate this code to
play his scenario with those cheats.
On the Load Game screen, press:
Up, Down, Left, Right, Left, Left, Right, Right, L, R, C-Up, C-Left, C-Down,
C-Right.
The game will proceed to the title screen to confirm.
HUNK
With this cheat you will be able to play as Hunk.
Note: You can enable the "Unlimited ammunition" and
"Invincibility" codes prior to activate this code to
play his scenario with those cheats.
On the Load Game screen, press:
Press Up, Down, Left, Right, Left, Left, Right, Right, L, R, C-Up, C-Right, C-Down,
C-Left.
The game will proceed to the title screen to confirm.
UNLOCKING HINTS
Play as Tofu: Complete either character's first and
second scenarios in less than three hours. Play the game again
with the other character, and also complete their first and second
scenarios in less than three hours. Play the game a third time
and complete either character's first and second scenarios again
in less than three hours. Note: The game must saved less than
twelve times during each of the six scenarios played and unlimited
weapons must not be used. Tofu is a piece of tofu (food) that
must reach the second floor of the police station from the sewer
with just battles and no puzzles. Tofu can not use any weapons
other than a knife.
Play as Hunk: Complete Claire or Leon's second scenario
saving less than twelve times with a end time of under two hours
and thirty minutes. Hunk is a soldier that must reach the second
floor of the police station from the sewer with just battles and
no puzzles.
Randomizer mode: Successfully complete the game with both scenarios.
When starting a new game, a choice for original or randomizer
mode will appear after selecting your character and difficulty
settings. Randomizer mode places items and objects randomly throughout
the game.
Alternate uniforms:
Complete either character's first and second scenarios in less
than three hours. A zombie in a uniform will appear after both
missions are completed to confirm correct code entry. Load the
saved game and begin the first scenario by going to the police
station without collecting any items. Quickly move past the zombie
that appears in the alley near the police station. Collect the
shotgun, then kill the zombie. Take the special key from the zombie's
body to open the lockers with alternate uniforms. Claire has a
denim jacket, with a quick shooting revolver. Leon has two alternate
uniforms (a leather jacket with skull emblem, or a tank top and
baseball hat), one of which will allow him to shoot with one hand.
Unlimited weapons: Complete either character's first scenario in under
2.5 hours with an A or B ranking for the special rocket launcher.
Complete either character's second scenario in under 2.5 hours
with an A or B ranking for the special gatling gun. Complete either
character's second scenario in under 3 hours with an A or B ranking
for the special machine gun. The special weapon will appear in
the next game after the first chest is opened.
Getting the gatling gun: Successfully complete the game in two and a half hours
or less, you can pick up items (only important things such as
keys, card keys and maps recommended) but do not save. The gatling
gun is an awesome weapon that shoots very fast and is powerful.
The downside is that you cannot aim up or down, and it takes up
two spaces on the inventory screen. When you start the next scenario
in the slot you used, look in one of your item boxes.
Ranking system : To get an A ranking, beat the game in under three hours
and do not use any First Aid sprays. Herbs, however, may be used.
To get a B ranking, successfully complete the game in under three
hours. To get a C ranking, finish the game in five to seven hours.
For a D rating, finish the game in seven hours or more. Note:
The rank will be lowered by one grade if any special weapons are
used, or if the game was saved more than twelve times.
To get the "S" rank on mission 1, complete the game
in under 1 hour 30 minutes, only use up to one green herb, do
not save, and only use a knife, handgun and shotgun/bowgun or
magnum/grenade launcher. I.e., if you pick up the shotgun/bowgun
do not pick up the magnum/grenade launcher; or if you want the
magnum/grenade launcher, do not pick up the shotgun/bowgun. Also,
no weapons upgrades are allowed on any weapon and only one of
each type of weapon. I.e., do not pick up the shotgun/bowgun from
the dead shopkeeper then pick it up later in the game.
EX FILE LOCATIONS
1. Scenario A: In the cabinet in the file room.
2. Scenario B: On the desk in the Culture Experiment room of the
Lab.
3. Scenario B: On a Umbrella soldier body in the Sewer B2 Wastewater
Channel (east side.
4. Scenario A: Go behind the counter of the Gun Shop, on top of
the counter.
5. Scenario A: In the briefcase near the end of the Bus at the
beginning.
6. Scenario B: On Hot Dog Cart on the first street.
7. Scenario A: On the table in the room with the Fans and the
blue doors in the Police office.
8. Scenario A: On Jill's desk in the S.T.A.R.S. office.
9. Scenario B: On Rebbeca's desk in the S.T.A.R.S. office, near
the first aid bag hanging on the wall.
10. Scenario B: In the passage with stairs just outside the Police
station doors.
11. Scenario A: The Lab, in the B4 Vaccine room.
12. Scenario A: The observation room of the police station on
table, the one-way glass.
13. Scenario B: In the Lab in on the desk in the P-4 Laboratory-across
from the moth room.
14. Scenario B: On the table in the room were the Chief dies.
15. Scenario B: In a cabinet in the monitor room that shows the
Tyrant in the Factory.
16. Scenario A: In the Library of the Police station in a bookcase
on the northern upper level.
GENERAL HINTS AND PLAYING TIPS
Safe code: The code for the safe in the room with the double blue
doors is 4542.
Shotgun or crossbow: When playing as Leon go to the gun shop with the man.
He will almost shoot you. After he dies because of the zombies,
kill them. Then go up to the dead man and press Action.
You should get a shotgun. If playing as Claire you will get the
crossbow.
Rebecca Chambers picture: Walk into the S.T.A.R.S office, go tothe back of the
room and click on the desk with the "This desk is trashed
someone must of searched it" description. Search the desk
fifty times to find a photo of Rebecca Chambers as a basketball
player.
Getting to Tyrant: In the room where the giant moth is located, the computer
asks you to use your user name. Type in "nemesis" for
the user name. This will get you to Tyrant, but you have to watch
the two videos first.
Defeating Tyrant: In the second scenario, after you put the joint plugs
in, you will fight a evolved form of Tyrant. Use the following
steps to easily defeat him. For Leon, run to the right from him
as soon as the scene (with black lines at bottom and top) ends.
Start shooting him with the custom magnum three times, then run
toward the exit door. A woman will appear and drop a special grenade
launcher. Run towards the grenade launcher, pick it up and shoot
one shot to kill the Tyrant. If you are not an expert, you will
also need first aid sprays or herbs. For Claire, you will do the
same thing only using the regular grenade launcher with acid rounds.
After this Tyrant, you will open the gate and get on the train.
Another intermission sequence will play. After it finishes, the
train will stop. Run towards the back of the train until you see
a tentacle drop down. Another intermission sequence will play,
and you have to fight another Tyrant variation. This time it is
in a revolting blob form. Run towards the front of the train until
you reach the door. Stop and shoot him with the remaining rocket.
Then, use the custom magnum or a grenade launcher with acid rounds.
Shoot him until he melts. After that, go to where you started
and watch the ending sequence.
Access to secret room: To get into the room with the fingerprint access, you
must get the Red Umbrella Key card and go into the room with the
bugs in it. Go to the computer and type in "Nemesis"
as a user name. It will take your fingerprint. Go to the fingerprint
key pad and put your fingerprint in as the character being Leon
or Claire and complete the game. Return to the fingerprint lock
as the other character and do the same thing and you can go in.
There are some Lickers in a glass container of liquid.
Dead Hunter: Unlock the room in the Lab which requires two people
to enter. In the Culture Experiment Room is find a dead Hunter
from the first Resident Evil game and a group of strange
experiments.
Getting the Precinct Key: Go to the second floor, kill the Licker, and then go
to the room with a door with S.T.A.R.S. written on it. Get the
diary (green book), get the unicorn medal, talk to your "friend",
and go down the stairs back to the fountain in the hall. Stand
in front of the fountain and use the unicorn medal.
Regaining the Precinct Key: If you discarded the Precinct Key, you can regain in
the room where you put the Red Jewels into the statues. Search
the crates on the left side of the statue to find the it. You
can also find H. Gun Ammo and an Ink Ribbon in this room.
Getting the machine gun: Play the first scenario and find the door with a small
hand pad in the Umbrella Laboratory that requires two people to
open. Even though you cannot get in, activate it anyway. Complete
the first scenario and start the second. Find this pad again and
activate it. The door will unlock and you can find a machine gun
in the room.
Hand gun ammunition: Always check a dead policeman. He will usually have
ammunition.
Brad's note: In either character's scenario B, get to the police
station. Walk out to where Brad Vickers would be to get the special
key and look at the ground. If there is nothing there, go back
in the station, and do a little more inside, then go out again.
You will find a note that Brad left behind.
Submitted by: CheatBookJon, AJ, Big 'H' and REvilKenny
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