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the GoldenEye 007 Cheats Main Menu
Nintendo 64, N64 Game Cheats
GoldenEye 007
Alt. Name(s): 007 Golden Eye, Golden Eye 007
FACILITY LEVEL
Cheats, Tricks, Hints and Playing Tips..
How to kill Ouromov easily: You can kill Ouromov in the Facility level by blocking off the stairs that he uses come down with your body. Shoot him about fifty times and he will die.
- You can kill Ourumov in the Facility level. Enable the 'Slow motion' and 'All guns' codes. Use any of the most powerful weapons and kill him before he has a chance to kill Trevelan. Trevelan will keep on shooting all of the soldiers until you exit the level.
How to get Ouromov's gun: Enable the 'Golden PP-7' code and begin game play in the Facility level. Run to 006 and kill him. Wait for the general to run in, then shoot him with the golden PP-7 to get his gun.
How to get easy kills: Enable the 'Slow animation,' 'All guns,' 'Invincibility,' and 'Infinite ammo' cheats. Get to the end of the level and wait until the alarm goes off. When it does, run up the stairs and go through the door. Immediately open the glass door and shoot out the window. The RC-P90 x2, AR-33 x2, KF7 x2, or Military Laser x2 are recommended. If you chose the AR-33s or the KF7s, go into aim mode and focus on the hallway. If you chose the RC-P90s or the lasers, wait until the soldiers get around the corner, then welcome them with some bullets.
How to unlock the 'Invincibility' cheat: Enter the Faculty under the proper difficulty setting. Quickly run/crawl through the vent system and drop into the stall. Open the door and run down the stairs. Take a left to the door with the man holding the B card. Run back to the metal sliding door and kill the guards. Activate the console and run to the door it opened. Open the door to the hallway and run past the guards to the door. Quickly move into the room with the two consoles. Kill the guards and activate the left console. Run to the door it opened. Run up the stairs and enter the scientist room with Dr. Dook. When he starts talking, leave for the door that requires the decoder. You will get the decoder automatically after you talk to Dr. Dook. Open the security door and run down the stairs to the bottling room. Place the remote mines on the top of the containers in the back row and detonate them after Trevelain has gotten out of the way. Now ,run to the door to exit. This is very hard, as you have to ignore the guards that are shooting you many times. It will be easier if you can kill the guards while still moving forward. If Dr. Dook is not in the scientist room you check, you have one more chance to find him or the mission must be restarted.
How to enter the Facility level vent: Enable the 'Turbo mode' cheat. Get a gun and leave the door open. Hold Analog-stick Up. When you pass the open door while still holding that direction on the controller, hold C-Right. If you do not enter the vent immediately, keep trying.
- Get on the toilet, then press R to look up. Move the Analog-stick Left while pressing C-Left. Wait until you have done a complete circle then press the Analog-stick Forward to get in the vent.
How to return into the vents: Begin game play in the Facility level in multi-player mode. Enable turbo mode and face the door. Press C-Left immediately after jumping on the toilet to pop back up into the vents. Note: Another way to accomplish this without turbo mode is to hold L + C-Right + Analog-stick Left + Z.
- Stand under the vent on the toilet. Hold Analog-stick Left + C-Left + R until you see into the vent, then just move forward into it.
How to flush out vent hiding spot: If you are playing with three or more people in the Facility level, use the following trick to flush out someone that chooses to hide in the vent. Set the game to grenades and get a partner. When the coward is in the vents thinking that he is safe, let your partner pick the vent with the hole in it while you pick the one with the lid on it. Let your partner throw a grenade up in the shaft while you throw one in the stall with the lid on it. Get away when it explodes and your opponent will start taking damage and will eventually die.
Easy way to blow up bottles in the Facility: Go to the bottling room in the Facility. Plant a remote mine on the front of each one in the back. Plant the remote mine high on each bottle and before you exit, wait until the 'Objective D Complete' message appears.
Prevent alarm from going off: You can prevent the alarm from going off in the bottling room by doing the following. Talk to Trevelyan, and when he says 'For England, James', step outside of the bottling room. You will have completed the objective. But do not confront him again or the alarm will sound.
Safe shooting location in multi-player mode: Begin a game in multi-player mode in The Facility. Go to the bathroom and use the 'Get In The Vents' trick. Face towards the other side of the bathroom while in the vents and use the right side step so that your character will fall on the wall that separates the stalls. From here you can see into the bathroom if position yourself just right. You can shoot into the room and take out your friends, but they will not be able to hit you because your body is really sitting behind the door of that stall. However, they can easily kill you if they open the door.
Strange Trevelyan kill: Enable the 'All Guns' and 'Infinite Ammo' codes. While in the tank room at the Facility level, go to the big room up top with the chain-link fencing. From there, any explosive device will kill Trevelyan, if you hit him, yet the game will not acknowledge the failed mission and the alarm will not sound at his death as it does normally.
Ghost kills Trevelyan: Enable the 'All Guns', 'Infinite Ammo', and '007 mode' codes When you are in the bottling room after you talk to Trevelyan, he will set off an alarm then turn around and go straight ahead. You will see some stairs. Go up the stairs, open the door at the top, kill the two men behind the door, then look to your left. You will see a something that resembles a ramp. Go up it and take out your sniper rifle. Set it to your maximum visibility and look out the big window. When you see Orumov counting down, wait till he gets to three and then shoot him. After Orumov is dead, Trevelyan will still die. However, it will appear as if a ghost killed Trevelyan.
Keep Trevelyan alive: Enable the 'Invincibility' and 'All Guns' codes. Talk to Trevelyan in the facility level, and have the alarm go off. When Ouromov appears and starts the countdown, use the Golden Gun and shoot him in the head. The guards will start shooting at you, but Trevelyan will still be kneeling, waiting to die.
Fight side by side with Trevelyan: Enabling the 'Golden Gun' or using 007 mode is helpful for this trick to work. Play the Facility level. Proceed as normal to the last room of the level (with the gas tanks). Approach Trevelyan and begin the conversation. While he talks, walk back up to the front door and wait for the alarm to sound. Shoot the first enemy to open the door (General Ouromov). This allows Alec to remain alive, and he will keep shooting and killing soldiers who storm into the room.
No general: The general in the Facility level may not show up if you first place the game in fast animation mode. Go to the end of the level right before you get to door to enter the room full of the bottles that you must blow up. Enter the room, talk to Trevelan, and quickly run up the stairs. When the alarm goes off, Trevelan will run from where you are, to his shooting locatoni. Then, the soldiers will come after you -- but the general will not follow him. This is a way to prevent Trevelan from being killed.
How to open all doors: Destroy the first remotely locked door opener and kill all the enemies. Enter the bathroom and go to the right stall, closest to the door. Wait until a scientist appears, then kill him. You will get a Clearance A Keycard to to open all doors.
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