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Retro Game Boy and GameBoy Color Game Cheats
The Legend of Zelda: Link's Awakening

Also known as: Zelda no Densetsu: Yume o Miru Shima
Click Here to go to the Zelda Link's Awakening Main Menu 

GAME GLITCHES
Fly with boomerang game glitch: This trick requires the rooster and its flying capabilities, a level 1 2 Power Bracelet, and a boomerang. First, equip the bracelet and the boomerang. Then, move to an area with or without enemies. Throw the boomerang and before it returns, pick up the rooster. If done correctly, you should fly around with the boomerang under you, twirling. It can still pick up items, and most enemies cannot touch you.
Things in inventory game glitch: After you complete the first level and get the instrument, walk around for about an hour, but do not complete the second level. Save the game, turn it off, then turn it back on. You will have Marin, the first four instruments, and the flippers in your inventory.
Enter Face Shrine game glitch: Find the level 2 Power Bracelet, then go back to Mabe Village and push the stone up by where Marin was located. A staircase should appear. Go down, then go up one screen then down. Do not use the screen skip glitch. Then, go back up and use the screen skip glitch. Note: This works best without Marin. Next, go up and you should end up in Face Shrine (level 6). It will be glitched. Go left and through the door that did not close. Jump down from the ledge that you appear on. Go down the stairs and go back up. It should appear normal again, but do not exit or it will not work.
Move anywhere game glitch: This glitch will work as early as when you complete level 1, but its better to do once you have the Flippers. Go to the Boss room in level 1, and equip the Feather. Go to the top left corner, and jump into the hole. Continue jumping and press Up. When you appear in the dungeon room below, jump up and you will hear a door sound. This may require a few attempts. Now you are in the glitched part of the game. Do not go up at first, or you will leave it. You can wander through most of the levels, and they will be all glitched. You need the Flippers because many of the walls are water. To reutrn to normal, just go through any staircase or door. You will be where that staircase or door comes out in the actual level.
Hidden area game glitch: First, get the Flippers then return to the first dungeon. Go to the room where you fought the Boss. Equip the Roc's Feather to either equip slot. Fall off the ledge (which will take you to a side-view area with three hanging skeletons). The moment you appear in that screen, you will be in mid-air at the top of the screen. Use the Roc's Feather at that exact moment. This will require practice. Once you successfully jump, you will jump up and off the screen. You will hear a noise, as if you entered a cave. You will now find yourself standing on a door, and there will be several doors all grouped together facing various directions. You will be able to walk on the doors, but if you step off them, you will be forced to swim. You may swim through all the walls you see in this special area. Remember where this room with the doors-for-floors is located; when you walk off the top of this screen, you will exit this place. If you swim through walls and go off the screen (except at the first room), you will pass into another room, most likely with four full walls on all sides (that you can swim through) and a floor that you can walk on. If you do this repeatedly, you will find rooms that slightly resemble those of other dungeons. You can explore these strange dungeons and can find all the weapons from the real dungeons in the glitched-world. However, the monsters that plague the dungeons will still produce a problem for you.
Flying Ghost game glitch: Play through the game until you reach the fourth dungeon (Angler's Tunnel.) Get the Flippers, and leave without getting the instrument. Go through dungeons 5 and 6, collecting the Hookshot and level 2 Bracelet, but do not collect the instruments there either. Next, get the Frog's Song and the Flying Rooster. Do not finish level 7 or you will lose the Flying Rooster. Return and finish level 4. When you exit, you will see the Ghost that normally asks you to take it places hopping around like the Flying Rooster. You can even pick up the Ghost and fly around with it. Note: The graphic of the ghost glitches when the Ghost/Rooster is facing north or south. The rooster returns to normal if you enter a warp hole.

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